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Fallout 1 talking heads8/24/2023 This is the fetch-questing, irritating errand-going quest loop that Bethesda games have long been mocked and memed over for years, and unfortunately, for all Obsidian’s brilliance, it’s made an unwelcome return for The Outer Worlds. Every damn time.Ī data-chip, co-ordinates, a plea to boot some colonists from a radio tower - even when I think I’ve gotten away scot-free I’ll check my journal and realize the six errands I’ve been ticking off for the past 30 minutes is a side quest and not the main storyline I thought I’d be working through. All I’m after is a conversation, but they always want something from me. 20 hours into The Outer Worlds and a massive pile of quests in my journal almost have me too frightened to interact with NPCs anymore.
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